In presence of a difference in lengths between the two spaces for the same element, you’ll notice it immediately. RizomUV RS considers neutral stretch when the 3D lengths equal the UV ones. That’s why we’ve taken pains to make sure our stretch heat map displays accordingly to your needs. It can flatten +1M poly models with real-world measurements into perfectly flat, non-overlapping maps fastly. Stretch color map displays the ratio between flattened areas over unflattened ones, so that you get a permanent visual feedback of the real final stretch while editing your UV maps.Ĭonvert your UV maps into a 10 billions pixels bigtiff files, and use it for your texturing laser processes that need micro-meter precision.It doesn’t matter if you have a complex mesh, or a mesh full of non-quads. Get your the real sized flattened version of your 3D model in a second. Robustly get a stretch-free flattened version of your 3D model in seconds, even with non-quads meshes. RizomUV Real Space contains all the features of RizomUV Virtual Spaces but creates and handles UV maps in unnormalized UV space, so that the flattened version of your model will respect its unflattened absolute dimensions all along your edition. It is dedicated to product design such as packaging design or laser surface texturing. This RizomUV CAD variant is adapted to projects focused on manufactured products of the real word. Today, following the path towards an ideal tool set capable of segmenting, flattening and packing UVs without any manual intervention, Rizom-Lab focuses on enhancing our technology, and making it available to 3D artists and product designers within our new standalones applications RizomUV Virtual Spaces and RizomUV Real Space, and in a form that can be integrated into others 3D editing softwares or pipelines within our RizomUV C++ Library.
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